Use with any Sprites
Generate True Shadow that can work with any Sprites, not just simple shapes
Your UIs are suffering from back pain caused by hard shadow. Get them the pressure relieve they deserve! Look! (real people. not actors) 👆👉
Soft shadows is not enough for you? What about soft   E V E R Y T H I N G
Only 2 sprites was used in this gif.
Faster means more shadows, bigger shadows, less frame drop.
And you can't beat the speed of the algorithm behind the battle-tested Translucent Image
Generate True Shadow that can work with any Sprites, not just simple shapes
Shadows can take on the full texture of the caster, not just a single color
Glow is just shadow, but brighter. But don't tell shadow that.
Familiar controls get you up and running immediately.
No frustrating black boxes. ∞ expandability. Integrate with any UI solution.
Try the stress test WebGL demo, or download a fun Android demo to check the performance on your target device.
Loading...