Quick Presets Bar |
Quickly changes shadow settings. Customize the presets with the ... button |
Algorithm |
Accurate algorithm doesn't miss small features, but can be much slower for large or dynamic shadows. Fast is recommended in most cases |
Inset |
Choose between inner and outer shadow |
Size |
Size of the shadow |
Spread |
Make the shadow thicker |
Use Global Angle |
Share the same angle across many shadows |
Offset Angle |
Direction to offset the shadow toward |
Offset Distance |
How far to offset the shadow |
Color |
Tint the shadow |
BlendMode |
Blend mode of the shadow |
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- Normal : Recommended for colored shadow/glow |
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- Additive : Recommended for bright glow |
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- Screen : Recommended for light shadow/glow |
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- Multiply : Recommended for dark shadow |
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Use Caster Alpha |
Whether or not the alpha channel of the Graphic affects the shadow |
Ignore Caster Color |
When on, the color of the shadow will be what is specified in the Color property. When off, the shadow color will be based on the color of the shadow caster Graphic. |
Skip Text Hasing |
Skip expensive hashing of long text. If the text may change without changing length, you must set CustomHash for the change to be detected. For example, if the text comes from a document, the name or id of the document can be used. |
Deallocate On Disable |
By default, shadow kept the last generated shadow texture to avoid having to regenerate them on enable. Turn this on deallocate that texture to reduce memory usage |
Disable Fit Compensation |
May improve shadow fit on some casters with thin features |