Class ShaderId
Namespace: LeTai
Assembly: LeTai.TrueShadow.dll
Fields
ALPHA_MULTIPLIER
Declaration
public static readonly int ALPHA_MULTIPLIER
Field Value
BLUE_NOISE
Declaration
public static readonly int BLUE_NOISE
Field Value
CLIP_RECT
Declaration
public static readonly int CLIP_RECT
Field Value
COLOR_MASK
Declaration
public static readonly int COLOR_MASK
Field Value
COS_TIME
Declaration
public static readonly int COS_TIME
Field Value
EXTENT
Declaration
public static readonly int EXTENT
Field Value
MAIN_TEX
Declaration
public static readonly int MAIN_TEX
Field Value
OFFSET
Declaration
public static readonly int OFFSET
Field Value
OFFSETS
Declaration
public static readonly int OFFSETS
Field Value
OVERFLOW_ALPHA
Declaration
public static readonly int OVERFLOW_ALPHA
Field Value
SCALE_X
Declaration
public static readonly int SCALE_X
Field Value
SCALE_Y
Declaration
public static readonly int SCALE_Y
Field Value
SCREEN_PARAMS
Declaration
public static readonly int SCREEN_PARAMS
Field Value
SHADOW_TEX
Declaration
public static readonly int SHADOW_TEX
Field Value
SIN_TIME
Declaration
public static readonly int SIN_TIME
Field Value
STENCIL_ID
Declaration
public static readonly int STENCIL_ID
Field Value
STENCIL_OP
Declaration
public static readonly int STENCIL_OP
Field Value
STENCIL_READ_MASK
Declaration
public static readonly int STENCIL_READ_MASK
Field Value
TARGET_SIZE
Declaration
public static readonly int TARGET_SIZE
Field Value
TEXTURE_SAMPLE_ADD
Declaration
public static readonly int TEXTURE_SAMPLE_ADD
Field Value
TIME
Declaration
public static readonly int TIME
Field Value
TMP_TEX
Declaration
public static readonly int TMP_TEX
Field Value
UI_VERTEX_COLOR_ALWAYS_GAMMA_SPACE
Declaration
public static readonly int UI_VERTEX_COLOR_ALWAYS_GAMMA_SPACE
Field Value
UNITY_DELTA_TIME
Declaration
public static readonly int UNITY_DELTA_TIME
Field Value
WEIGHTS
Declaration
public static readonly int WEIGHTS
Field Value