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    Class ExtensionMethods

    Namespace: LeTai
    Assembly: LeTai.TrueShadow.dll

    Methods

    BlitFullscreenTriangle(CommandBuffer, RenderTargetIdentifier, RenderTargetIdentifier, Material, int)

    Declaration
    public static void BlitFullscreenTriangle(this CommandBuffer cmd, RenderTargetIdentifier source, RenderTargetIdentifier destination, Material material, int pass = 0)
    Parameters
    Type Name Description
    UnityEngine.Rendering.CommandBuffer cmd
    UnityEngine.Rendering.RenderTargetIdentifier source
    UnityEngine.Rendering.RenderTargetIdentifier destination
    UnityEngine.Material material
    int pass

    Frac(Vector2)

    Declaration
    public static Vector2 Frac(this Vector2 vec)
    Parameters
    Type Name Description
    UnityEngine.Vector2 vec
    Returns
    Type Description
    UnityEngine.Vector2

    LocalToScreenPoint(RectTransform, Vector3, Camera)

    Declaration
    public static Vector2 LocalToScreenPoint(this RectTransform rt, Vector3 localPoint, Camera referenceCamera = null)
    Parameters
    Type Name Description
    UnityEngine.RectTransform rt
    UnityEngine.Vector3 localPoint
    UnityEngine.Camera referenceCamera
    Returns
    Type Description
    UnityEngine.Vector2

    NextFrames(MonoBehaviour, Action, int)

    Declaration
    public static void NextFrames(this MonoBehaviour behaviour, Action action, int nFrames = 1)
    Parameters
    Type Name Description
    UnityEngine.MonoBehaviour behaviour
    System.Action action
    int nFrames

    ScreenToCanvasSize(RectTransform, Vector2, Camera)

    Declaration
    public static Vector2 ScreenToCanvasSize(this RectTransform rt, Vector2 size, Camera referenceCamera = null)
    Parameters
    Type Name Description
    UnityEngine.RectTransform rt
    UnityEngine.Vector2 size
    UnityEngine.Camera referenceCamera
    Returns
    Type Description
    UnityEngine.Vector2

    SetKeyword(Material, string, bool)

    Declaration
    public static void SetKeyword(this Material material, string keyword, bool enabled)
    Parameters
    Type Name Description
    UnityEngine.Material material
    string keyword
    bool enabled

    ToMinMaxVector(Rect)

    Declaration
    public static Vector4 ToMinMaxVector(this Rect self)
    Parameters
    Type Name Description
    UnityEngine.Rect self
    Returns
    Type Description
    UnityEngine.Vector4

    WithA(Color, float)

    Declaration
    public static Color WithA(this Color self, float a)
    Parameters
    Type Name Description
    UnityEngine.Color self
    float a
    Returns
    Type Description
    UnityEngine.Color

    WithZ(Vector2, float)

    Declaration
    public static Vector3 WithZ(this Vector2 self, float z)
    Parameters
    Type Name Description
    UnityEngine.Vector2 self
    float z
    Returns
    Type Description
    UnityEngine.Vector3
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